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Просмотр полной версии : Awesome settings for hl1



Prometheus
23.03.2016, 13:01
AK - 10/10
M4 - 10/10
DGL - 999/10
AWP - 10/10
USP - 9/10
GLOCK - 7/10
GALIL - 9/10
MP5 - 10/10
[Anti_Cheat_Protection]
Anti_Cheat_Protection.Process.0 = NULL

[Aimbot]
Aimbot.Active = 1
Aimbot.Mode = 1
Aimbot.InAttack = 0
Aimbot.Key = MOUSE1
Aimbot.DeathMatch = 0
Aimbot.Mouse.Disable = 0
Aimbot.InJump = 1
Aimbot.InDuck = 1
Aimbot.InStand = 1
Aimbot.AimingDuckTargets = 1
Aimbot.AimingJumpTargets = 1
Aimbot.Kill.Delay = 0
Aimbot.Kill.CalcDrop = 0
Aimbot.PanicKey = 0
Aimbot.NoShake = 1
Aimbot.NoSpread = 1

[Visuals]
Visuals.Draw.Dot = 1
Visuals.Draw.Box = 0
Visuals.Draw.Fov = 0
Visuals.Draw.Lock = 1
Visuals.Draw.Teammates = 0
Visuals.Draw.Weapon = 1
Visuals.Fullbright = 0
Visuals.Check.Visible = 1

[BunnyHop]
BunnyHop.Active = 1

[Removals]
Removals.NoSmoke.Active = 0
Removals.NoFlash.Active = 0
Removals.NoFlash.Percentage = 0

[SpeedHack]
SpeedHack.Value = 0
SpeedHack.Active.Mode = 0
SpeedHack.Active.Key = 0

[Ingame_Radar]
Ingame_Radar.Active = 0
Ingame_Radar.Color = 2
Ingame_Radar.HideRadar = 0
Ingame_Radar.Teammates = 0
Ingame_Radar.DeathZone = 0

[Weapon_Settings]
weapon.usp.active = 1,1,1
weapon.usp.autowall = 0
weapon.usp.detection = 0.02,0.02,0.01
weapon.usp.bullet.control = 2,2,2
weapon.usp.humanize.trigger = 1
weapon.usp.smooth = 1,0.9,0.7
weapon.usp.fov.x = 36,39,31
weapon.usp.fov.y = 36,39,31
weapon.usp.hitbox.duck = 11,10,10
weapon.usp.hitbox.stand = 11,10,10
weapon.usp.hitbox.duck.height.correction = 3
weapon.usp.hitbox.stand.height.correction = 3
weapon.usp.norecoil.mode = 0
weapon.usp.norecoil.inaimbot = 0
weapon.usp.norecoil.value = 7.9,7.8,7.7

weapon.glock.active = 1,1,1
weapon.glock.autowall = 1
weapon.glock.detection = 0.03,0.02,0.01
weapon.glock.bullet.control = 2,2,2
weapon.glock.humanize.trigger = 1
weapon.glock.smooth = 1.2,1,0.9
weapon.glock.fov.x = 25,23,11
weapon.glock.fov.y = 25,23,11
weapon.glock.hitbox.duck = 11,11,11
weapon.glock.hitbox.stand = 11,11,11
weapon.glock.hitbox.duck.height.correction = 2
weapon.glock.hitbox.stand.height.correction = 2
weapon.glock.norecoil.mode = 0
weapon.glock.norecoil.inaimbot = 1
weapon.glock.norecoil.value = 1,1,1

weapon.deagle.active = 1,1,1
weapon.deagle.autowall = 0
weapon.deagle.detection = 0.05,0.05,0.05
weapon.deagle.bullet.control = 0,0,0
weapon.deagle.humanize.trigger = 1
weapon.deagle.smooth = 1,1,1
weapon.deagle.fov.x = 53,50,48
weapon.deagle.fov.y = 53,50,48
weapon.deagle.hitbox.duck = 11,11,11
weapon.deagle.hitbox.stand = 11,11,11
weapon.deagle.hitbox.duck.height.correction = 4
weapon.deagle.hitbox.stand.height.correction = 4
weapon.deagle.norecoil.mode = 1
weapon.deagle.norecoil.inaimbot = 1
weapon.deagle.norecoil.value = 7.8,7.8,7.8

weapon.galil.active = 1,1,1
weapon.galil.autowall = 0
weapon.galil.detection = 0.3,0.2,0.1
weapon.galil.bullet.control = 1,1,1
weapon.galil.humanize.trigger = 1
weapon.galil.smooth = 1.5,1,0.8
weapon.galil.fov.x = 39,35,28
weapon.galil.fov.y = 39,35,28
weapon.galil.hitbox.duck = 10,10,10
weapon.galil.hitbox.stand = 10,10,10
weapon.galil.hitbox.duck.height.correction = 2
weapon.galil.hitbox.stand.height.correction = 2
weapon.galil.norecoil.mode = 0
weapon.galil.norecoil.inaimbot = 0
weapon.galil.norecoil.value = 7.8,7.8,7.8

weapon.famas.active = 1,1,1
weapon.famas.autowall = 0
weapon.famas.detection = 0.3,0.2,0.1
weapon.famas.bullet.control = 1,1,1
weapon.famas.humanize.trigger = 1
weapon.famas.smooth = 1.4,1.1,0.6
weapon.famas.fov.x = 56,31,19
weapon.famas.fov.y = 56,31,19
weapon.famas.hitbox.duck = 11,11,11
weapon.famas.hitbox.stand = 10,10,10
weapon.famas.hitbox.duck.height.correction = 3
weapon.famas.hitbox.stand.height.correction = 3
weapon.famas.norecoil.mode = 0
weapon.famas.norecoil.inaimbot = 0
weapon.famas.norecoil.value = 7.1,6.9,6.8

weapon.ak47.active = 1,1,1
weapon.ak47.autowall = 0
weapon.ak47.detection = 0.02,0.03,0.02
weapon.ak47.bullet.control = 2,3,4
weapon.ak47.humanize.trigger = 1
weapon.ak47.smooth = 1.5,1.3,1.2
weapon.ak47.fov.x = 38,34,34
weapon.ak47.fov.y = 34,33,33
weapon.ak47.hitbox.duck = 11,10,11
weapon.ak47.hitbox.stand = 11,10,10
weapon.ak47.hitbox.duck.height.correction = 3
weapon.ak47.hitbox.stand.height.correction = 3
weapon.ak47.norecoil.mode = 0
weapon.ak47.norecoil.inaimbot = 0
weapon.ak47.norecoil.value = 7.5,7.4,7.3

weapon.m4a1.active = 1,1,1
weapon.m4a1.autowall = 0
weapon.m4a1.detection = 0.03,0.02,0.01
weapon.m4a1.bullet.control = 3,3,3
weapon.m4a1.humanize.trigger = 1
weapon.m4a1.smooth = 1.6,2,1.8
weapon.m4a1.fov.x = 42,48,43
weapon.m4a1.fov.y = 42,48,43
weapon.m4a1.hitbox.duck = 10,11,10
weapon.m4a1.hitbox.stand = 10,11,10
weapon.m4a1.hitbox.duck.height.correction = -1
weapon.m4a1.hitbox.stand.height.correction = -1
weapon.m4a1.norecoil.mode = 0
weapon.m4a1.norecoil.inaimbot = 0
weapon.m4a1.norecoil.value = 7.4,7.3,7.1

weapon.awp.active = 1,1,1
weapon.awp.autowall = 1
weapon.awp.detection = 0.06,0.05,0.04
weapon.awp.bullet.control = 5,4,5
weapon.awp.humanize.trigger = 1
weapon.awp.smooth = 0,0,0
weapon.awp.fov.x = 137,137,337
weapon.awp.fov.y = 137,137,137
weapon.awp.hitbox.duck = 10,10,10
weapon.awp.hitbox.stand = 10,10,10
weapon.awp.hitbox.duck.height.correction = 0
weapon.awp.hitbox.stand.height.correction = 0
weapon.awp.norecoil.mode = 1
weapon.awp.norecoil.inaimbot = 0
weapon.awp.norecoil.value = 7.8,7.8,7.8

weapon.scout.active = 1,1,1
weapon.scout.autowall = 0
weapon.scout.detection = 0.05,0.05,0.05
weapon.scout.bullet.control = 5,4,5
weapon.scout.humanize.trigger = 1
weapon.scout.smooth = 0,0,0
weapon.scout.fov.x = 137,137,137
weapon.scout.fov.y = 137,137,137
weapon.scout.hitbox.duck = 11,11,11
weapon.scout.hitbox.stand = 11,11,11
weapon.scout.hitbox.duck.height.correction = 0
weapon.scout.hitbox.stand.height.correction = 0
weapon.scout.norecoil.mode = 0
weapon.scout.norecoil.inaimbot = 0
weapon.scout.norecoil.value = 7.8,7.8,7.8

weapon.mp5.active = 1,1,1
weapon.mp5.autowall = 0
weapon.mp5.detection = 0.10,0.06,0.04
weapon.mp5.bullet.control = 4,3,2
weapon.mp5.humanize.trigger = 1
weapon.mp5.smooth = 1,1,1
weapon.mp5.fov.x = 18,18,18
weapon.mp5.fov.y = 18,18,18
weapon.mp5.hitbox.duck = 11,10,10
weapon.mp5.hitbox.stand = 11,10,10
weapon.mp5.hitbox.duck.height.correction = 0
weapon.mp5.hitbox.stand.height.correction = 0
weapon.mp5.norecoil.mode = 1
weapon.mp5.norecoil.inaimbot = 1
weapon.mp5.norecoil.value = 7.8,7.8,7.8